Shrapnel Parent Company Raises $20M

Shrapnel Parent Company Raises $20M

Neon Machine, the gaming company behind the upcoming title "Shrapnel," secured $20 million in funding, led by Polychain Capital.

The Deets

  • Funding round participants include Griffin Gaming Partners, Brevan Howard Digital, Franklin Templeton, IOSG Ventures, and Tess Ventures.
  • This follows a $10.5 million seed funding in 2021.
  • Shrapnel's development team boasts of BAFTA and Emmy Award-winning game industry veterans.
  • Neon Machine's endgame: A shooter empowering players and creators with a unique gaming experience.

The Bulk

Founded by industry titans with experience on titles like Halo, Call of Duty, and Star Wars, Neon Machine raised an additional $20 million in funding.

Mark Long, CEO of Neon Machine, in a conversation with GamesBeat, stressed the tough nature of the current funding environment, but expressed gratitude for the support the company received, attributing it to the team's dedication and game's production values.

Spinning out from HBO in 2021, Neon Machine had a dream: breaking the gaming mold and designing a blockbuster shooter. Now the team has expanded to more than 70 members, and has released a slew of content, from cinematic trailers to whitepapers and a comic book series. Neon Machine also introduced GameBridge, a cutting-edge Web3 game development platform.

In addition, Neon Machine is gearing up for the launch of the Shrapnel Marketplace, a platform for trading in-game items, along with enhancing tools that allow players to craft skins, maps, and more.

ğŸŽ¤ Founder Feedback

In 2021, spinning out from HBO, we had a collective vision to disrupt the traditional game development cycle and create a game where players truly own and create game assets. Shrapnel's journey, from an idea to its current state, has been driven by our passionate team and an ever-growing community.Mark Long, CEO of Neon Machine to GamesBeat

🔜 What's Next?

With a successful funding round under its belt, Neon Machine is set for an early access release of Shrapnel in December, leading up to a grand free-to-play launch in 2024.

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